﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RolePlayingGame
{
    public class Shield: ItemBase, ICollidable
    {
        public Shield(Coord startLoc, char symbol, int level)
            : base(startLoc, symbol, level)
        {

        }

    }
}
